Remiss as I have been with holidays (and back pain I shan’t bore anyone with), a few games we’ve gotten to the table over the last few weeks:
Keyflower – an example of wonderful gameplay but I can’t abide the way everything is implemented – It feels like a game design, rather than a game.
In contrast, Myrmes melds theme and gameplay as well as any Eurogame.
Asara proved to be a great introduction to worker placement for Ms. 9…
…and given her current obsession with Star Trek, she was happy to play Starship Catan, a game I probably haven’t played in a decade.
Not the best game in the world but purchased for nostalgic reasons. I owned the original back in the day:
2nd image by Matt Thrower
“…an essential read for anyone interested in the story of the development of Eurogames” – With thanks to the Richard Breese